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Netology

Netology is one of Russia's largest online learning platforms — 1.5 million registered users, 130,000 graduates, 3.7 million unique visitors a year across its media properties. I was embedded in the subscription product team alongside Product, Engineering, and Analytics. The assignment: find out why engagement with video content was low. The answer turned out to be search.

Role and overall result

Product Designer — embedded in subscription product team. Full discovery-to-delivery across three sequential design phases shipped over 18 months.

+42%

users finding search without any help

+32%

satisfaction score in usability testing

3 phases

shipped — Phase 3 live in A/B testing

Search redesign — Netology subscription platform

Tools and methodologies

Figma — all design and prototyping. Discovery through session recordings and search log analysis with the Analytics team. Usability testing: 5 tasks, time-on-task measured before and after each phase. Card sorting to validate category taxonomy before building. Competitive review across Coursera, Udemy, Skillbox, and two further EdTech platforms for Phase 3.

Problem identified What the evidence showed Design response
Invisible entry point Session recordings: users scrolled past the search bar repeatedly without registering it — the icon and input had no visual weight Phase 1 — full-width prominent search field, primary position on page
Input too small to trust The field was sized for a short keyword, not a real query — users weren't typing full thoughts into it Phase 1 — large single input with a clearly labelled Search button
Zero feedback on action No loading state, no confirmation, no error. Users had no signal that search had done anything at all Phase 1 — explicit loading, results-found, and no-results states
Broad queries, low confidence Analytics: most queries were category-level terms. Users weren't being specific because they didn't trust the system to handle it Phase 2 — visual category shortcuts that replace typing for the most common intent

Research synthesis — four problems confirmed before any screen work began

Key insights from discovery

Original search state — small input in corner of Knowledge Base page

The original state. The search input sat in the top-right corner of the page — low contrast, undersized, and easy to miss while scanning content. No loading state, no feedback. Users who tried it once and got silence rarely came back to it.


Phase 1 — Make it visible

The constraint was explicit: don't change how search works. No backend engineering time. Just make the entry point impossible to miss, and give users clear confirmation that something happened when they used it.

Phase 1 — redesigned search bar, empty and active states, placed in context

Phase 1 — the redesigned search bar. Top row: component states — empty (placeholder) and active with a live query. Below: the field placed in context on the Knowledge Base page. One large input, a clearly labelled button, and three explicit feedback states: loading, results found, no results found.

What changed and why

The search bar moved from a corner detail to the primary action on the page. Size and placement communicate what an input can handle — a small field signals small queries. Making it large was a signal: this is how you navigate here. The feedback states were the real change. For the first time, clicking Search did something visible. Usability testing after shipping: 42% more users found the field without guidance. Five tasks, time-on-task measured before and after. Almost half the people the platform wasn't working for before could suddenly use it.


Phase 2 — Meet users where they are

Analytics after Phase 1 confirmed the pattern: most searches were category-level. Design. Marketing. Programming. Users knew the area, not the title. So instead of asking them to type the same broad terms every session, we gave them one-tap shortcuts — visual category widgets placed above the search input.

Phase 2 — search page with visual category widgets

Phase 2 — category widgets above the search input. Each widget is a one-tap shortcut to the most-searched content areas, ranked by actual query frequency from the Analytics team. A card sorting session with users validated the taxonomy before we built anything — the labels and groupings came from how users think, not how the platform had organized content internally.

Component library — category widgets with icon set and colour system

Component breakdown — the full widget set with icon library and colour system. Each category has a distinct colour paired with a 3D icon to support quick scanning. Default, hover, and selected states defined across all variants.

Responsive design — category widgets from desktop to mobile across five breakpoints

Desktop to mobile — the widget grid across five viewport widths. The layout collapses from a two-row grid on wide desktop down to a compact single-column list on the smallest screens, preserving scannability at every breakpoint.

What changed and why

For most users, the fastest path to content is not typing — it's recognizing. Visual widgets reduced the friction of that first step to a single tap. Card sorting ran before design began to make sure the categories matched user mental models. After shipping, satisfaction in testing rose 32%. We then waited three months before moving to Phase 3. That was intentional — users needed time to build a new habit around the new experience, and we needed enough behavioral data to make good decisions for what came next.


Phase 3 — Search as the main feature

By the time Phase 3 began, the context had shifted. People navigate everything through search now — chat interfaces, search bars, command palettes. A competitive review across Coursera, Udemy, Skillbox, and two more platforms surfaced the new standard. We designed to meet it.

Phase 3 — advanced full-panel search with persistent category sidebar and content grid

Phase 3 — advanced search. The full-panel experience opens with a persistent category sidebar and a content grid that populates on category selection — Top 3 and New sections surfaced without the user needing to type a single character. Personalized suggestions based on watch history appear before any input. Search stops being a destination and becomes a navigation layer.

A/B testing is running now. Early analytics show stronger engagement with the pre-loaded suggestion surface compared to the empty-state search bar. Full results pending.

What I took away

This looked like a UI problem at the start. It was a trust problem. Users had already decided search wouldn't work — and the experience gave them no reason to think otherwise. Fixing visibility got people in the door. Fixing the feedback loop made them stay.

The phased structure changed how I think about scope. Each phase was a bet with a small stake: ship something minimal, measure the real behaviour, use the data to justify the next step. By Phase 3 we weren't guessing about what users needed from search — we had two rounds of validated evidence built into the brief. That's a different quality of decision than designing end-to-end and shipping everything at once.

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